Digimasters Shorts
'Digimasters Shorts' is your daily dose of digital enlightenment, packed into quick, 3-5 minute episodes. Specializing in Artificial Intelligence (AI), Digital News, Technology, and Data, this podcast brings you the latest and most significant updates from these ever-evolving fields. Each episode is crafted to inform, inspire, and ignite curiosity, whether you're a tech enthusiast, a professional in the digital sphere, or just keen to stay ahead in the world of AI and technology. Tune in daily for your concise, yet comprehensive, update on the digital world's breakthroughs, challenges, and trends.
We also have our larger sister podcast 'The Digimasters Podcast' which has longer more in-depth episodes with many guest from the world of Business, Technology and Academia. Subscribe to The Digimasters Podcast for our expert panels, fireside chats and events.
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Digimasters Shorts
Digimasters Shorts - OnceLost Games dumps Unreal Engine 5, delays Wayward Realms, Google’s Gemini 3 AI crushes ChatGPT, Apple design chief Alan Dye jumps to Meta, Humanoid’s robot walks in 48 hours, AI leaders warn of tech race risks
Welcome to Digimasters Shorts, your quick hit of the latest updates from the digital world. Join hosts Adam Nagus and Carly Wilson as they distill the biggest stories in gaming, AI, tech design, robotics, and industry insights. From game engine shifts and groundbreaking AI models to design leadership movements and innovative humanoid robots—plus the key discussions shaping AI policy worldwide—Digimasters Shorts keeps you informed and ready to navigate the fast-evolving digital landscape. Tune in for concise, insightful updates that matter.
Don't forget to checkout our larger sister podcast - The Digimasters Podcast here. Which has many expert guests discussing AI, Career Mentoring, Fractional Careers, Digital and much much more.
Welcome to Digimasters Shorts, we are your hosts Adam Nagus
Carly W:and Carly Wilson delivering the latest scoop from the digital realm. OnceLost Games, founded by former Bethesda developers including Ted Peterson and the late Julian LeFay, has decided to switch from Unreal Engine 5 to a proprietary engine for their upcoming RPG, Wayward Realms. Originally slated for a late-2025 release, the game’s launch has now been pushed back to at least mid-2026 due to this significant mid-project transition. The studio cites performance issues and slow development with Unreal Engine 5 as key reasons for the change. The new engine, a fork of the free Wicked engine developed by a single programmer, promises faster development speeds and better optimization, capable of running over 30 FPS on decade-old laptops and nearly 30 FPS on the first-gen Nintendo Switch. This engine switch reportedly allows the team to load the entire game world map—four times the size of Manhattan—almost instantly. Creative director Victor Villarreal explained that Unreal Engine’s resource demands made it difficult to implement necessary systems efficiently. The move also opens up community modding through a public scripting language inspired by C#, aimed at fostering a player-driven ecosystem similar to that of games like Skyrim. While this is a risky and costly decision, OnceLost Games believes it will result in a vastly improved final product. The situation raises questions about Unreal Engine 5’s dominance, especially as some developers prioritize performance on low-end hardware over cutting-edge graphics. This development may encourage other studios to rethink their reliance on widely used engines like Unreal Engine 5.
Adam N2:After being blindsided by Chat G.P.T in 2022, Google spent three years developing its own advanced AI model, Gemini 3. Launched in early November, Gemini 3 has received widespread praise and is seen as a major leap in large language models this year. Unlike previous Google AI releases, Gemini 3 is integrated directly into Google Search, offering a new"Thinking" mode that enhances search queries with detailed, context-aware reasoning. Benchmark tests show Gemini 3 excels in math and science, scoring 37.5% on a 2,500-question exam with high reliability. Experts highlight its ability to process text, video, audio, and code in a unified manner, pushing toward artificial general intelligence. Meanwhile, Open A.I's Chat G.P.T is feeling the pressure, with C.E.O Sam Altman declaring a"code red" and pushing for rapid improvements. Chat G.P.T offers several subscription tiers, including a free version limited by usage, whereas Google's free tier imposes token-based limits on tasks and images. Google also provides premium tiers, including AI Pro and AI Ultra, unlocking more features and usage credits, with benefits like access to coding tools and a YouTube Premium subscription. Chat G.P.T stands out with its wide third-party plugin integrations and the new Atlas browser for seamless G.P.T access. Gemini's deep integration with Google's ecosystem—Gmail, Docs, Drive, and more—makes it a compelling option for users embedded in Google's workspace. Alan Dye, a pivotal figure in Apple's interface design for nearly 20 years, is leaving the company to become Meta's Chief Design Officer starting December 31. Dye's work, including the Liquid Glass UI and the minimalist overhaul of iOS 7, has significantly shaped Apple's visual identity and software design standards. At Apple, he led the design teams behind iOS, iPadOS, macOS, watchOS, and most recently visionOS and the Vision Pro interface. His departure marks a significant shift, as Apple appoints Stephen Lemay, a 25-year veteran, to lead Human Interface Design. C.E.O Tim Cook expressed confidence in Lemay's ability to steer Apple's design through an era dominated by AI and spatial computing. Meta's decision to hire Dye highlights its ambition to integrate hardware and software design, focusing on AI-powered headsets and smart glasses. Dye will oversee Meta’s new design studio, aiming to bring cohesion across its expanding device portfolio. This move represents a rare and notable crossover of design talent between two tech giants. The shift suggests a future where Apple maintains disciplined perfectionism while Meta takes a more experimental approach. Dye's transition may herald the next major evolution in interface design.
Carly W:A UK-based company named Humanoid has developed HMND 01 Alpha Bipedal, a humanoid robot that mastered stable walking just 48 hours after assembly. This achievement dramatically reduces the usual weeks or months required in robotics. The robot was ready from design to prototype in only five months, compared to the industry's typical 18 to 24 months. Using Nvidia's Isaac Sim and Isaac Lab, the team compressed 19 months of locomotion training into two days of virtual reinforcement learning. Standing 179cm tall and capable of carrying 15 kilograms, Alpha demonstrates advanced engineering paired with potential everyday uses. Its modular hands can switch between five-finger dexterity and simpler grippers, while sensors enable it to perceive its surroundings. Artem Sokolov, Humanoid's C.E.O, highlighted the robot’s potential in addressing labor shortages and assisting with physically demanding tasks. In homes, Alpha could support elderly or physically limited individuals with daily activities. The robot can walk, run, sidestep, hop, and even recover balance after being pushed. Its modularity allows future upgrades, such as swapping arms or changing its exterior, promising versatile adaptability. At the New York Times DealBook Summit in Manhattan, global leaders gathered to discuss the rapid growth and risks of artificial intelligence. Three years after Chat G.P.T's launch, the AI arms race has intensified, with tech giants investing tens of billions in infrastructure. Larry Fink of BlackRock warned of significant winners and losers, predicting some high-profile failures in the sector. Despite the risks, Fink expressed confidence in strong AI demand and noted major companies are currently short on computing power. Anthropic C.E.O Dario Amodei highlighted the industry's inherent risks, stressing that timing errors could lead to failures. Amodei revealed his company's cautious approach, contrasting it with riskier strategies taken by competitors like Open A.I. Leaders agreed that heavy investment is crucial to maintain a competitive edge globally, with warnings that slower spending could allow other countries to dominate AI development. Amodei called for proactive regulation and restrictions on Nvidia chip sales to China to prevent authoritarian dominance. Taiwanese President Lai Ching-te emphasized the need for international cooperation to ensure A.I's sustainable growth. Taiwan remains a critical player, leading global chip production essential for powering AI advancements.
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